Juju Pod
A pod bursts open into 2, 3, 4, 5, 6 or 8 copies of one symbol, all in its one cell. The cell counts that many times on its reel, so a single pod multiplies the ways. A winning pod leaves as one cell.
New release5 Nov 2026

A train of jungle charms powers up the Wilds, up to 15,000x
How it plays
Juju, the skull-masked giant, holds the reels up in a jungle clearing by a waterfall. Each reel lands 2 to 7 symbols, wins pay on ways and cascade away, and a Juju Pod bursts open into up to 8 copies of one symbol in a single cell. In the free spins the Juju Express stops with a cart over each of reels 2 to 5, and its charms fire on the Wilds that land below them.
PaysWays, up to 117,649, more with Juju Pods; 3+ reels in a row from the left
Land 3 Skulls for the Juju Express, 4 for the Thunder Express or 5 or more for the Volcano Express: 10, 10 or 12 free spins. Skulls stay on the board through the cascades and count when the board stops paying. 3 or more Skulls on one spin of the bonus add 5 spins, and a round plays 50 spins at most. The Mystery Express buy reveals no express 7 times in 10 and pays nothing then; otherwise the Juju, Thunder or Volcano Express, 6, 3 and 1 times in 10.
Features
A pod bursts open into 2, 3, 4, 5, 6 or 8 copies of one symbol, all in its one cell. The cell counts that many times on its reel, so a single pod multiplies the ways. A winning pod leaves as one cell.
In the free spins the train runs along the top of the reels and every spin stops with a cart over each of reels 2 to 5. A cart's charm fires the first time a Wild stands on the reel below it: MASK +2, +3, +5 or +10 adds to that Wild's multiplier, TOTEM turns every symbol on the reel wild, SPLIT bursts the Wild into 2 to 4 Wilds in its cell, DRUM adds 1 or 2 spins and WHISTLE moves the train up to the next express and adds 5 to the Juju Meter.
In the free spins every Juju Mask Wild carries a multiplier. When a Wild is part of a win, its multiplier is added to the Juju Meter, which keeps its value for the whole bonus. At the end of a free spin in which a Wild was part of a win, the spin's total win is multiplied by the meter.
3 Skulls start the Juju Express, 4 the Thunder Express and 5 or more the Volcano Express: 10, 10 or 12 free spins. Each express carries everything of the one before it, and more: the Thunder train adds MASK +5 and +10 with the meter starting at x5, the Volcano train is the richest, with the most totems, and the meter starting at x10.
Optional stakes for every spin, one at a time. Multiplier Wilds lands 1, 2 or 3 guaranteed Wilds with multiplier badges every spin, which count when those Wilds are part of a win. Extra Chance makes every spin six times as likely to start an express. Express Spin brings the train in with four loaded carts every spin and lands three Multiplier Wilds under them.
On the reels






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